Banded
Banded generation is characterized by thin to moderate-thickness layers of rock, with the type strongly determined by depth. This option requires specifying the base Y levels of each of the rock types' bands; if not specified they will use the default y level of the vanilla generation (about 75% the way upwards of their vertical range), resulting in lots of rock overwriting each other and many Y levels being vanilla stone, which is not desirable.
Cross-sections of the same settings.
Other Blocks
Some vanilla blocks can also be crafted into brick variants, but keeping their original properties, like redstone, glowstone, and obsidian. GeoStrata also adds a few other block types, including formations of glowing crystals, semimolten "lava rock" near deep lava, spires of crystal in the ocean, beautiful (and highly tradeable) Void Opals floating in the void of the End, and the rare but valuable "flux crystals", which can act as a growable battery.
There is also a "partial bounds block", which can have its six sides set to any position with in the block and be coated with any block, allowing for freeform geometry with any appearance.
Four glowing crystal spires, showing two of four colors.
Lava rock around deep lava caves.
Some ocean crystals.
Void opals.
A flux crystal grown to accommodate a huge quantity of energy.
Special Blocks And Biomes
Geostrata adds two special kinds of block, both of which - optionally - will create small patches of special biomes around them when they generate.
The first is creepvine, a kelplike underwater plant which will spawn at low to moderate depths (6-18 blocks). This plant has two variants, a 'basic' version and a 'fertile' version. Fertile ones only spawn in the deeper range of the allowable depths, and contain clusters of glowing yellow seed pods around the middle of the plant. These seed pods can be harvested and used as crafting/industrial ingredients, and will slowly regrow.
If enabled, creepvine will spawn in small "Kelp Forest" biome patches, which have minimal functional difference from ocean but are aesthetically more fitting.
A kelp forest, above and below water.
The second block type is actually two variant of vanilla packed ice, a snowy white version and a smooth slightly-luminous glacial blue version. These variants spawn in the form of large conical structures that can appear in clusters in Ice Plains biomes. Like with creepvine, these have an optional minibiome surrounding them, the Arctic Spires. This biome is bitterly cold, so much so that it can be dangerous to be outside without shelter or another source of heat. Icy ore veins can also be found scattered among the spires' bases.
Arctic Spires, day and night.
Configuration Settings
This mod contains several config options to modify values and behaviors - such as for balance or server safety concerns, or simply personal taste - to your preferences. Note that several settings may have bounds imposed on their values, either logically or explicitly; these can usually be seen in the actual settings files or ingame. These are listed in order found in the source code, which is generally the order in which they were added; They may be present in a different order ingame or in the configuration files.
The settings for the mod, when installed, can be found in the 'config/Reika' subfolder of the MC instance.
Generate Rock in the Twilight Forest
Type: boolean
Current Default Value:
true
Generate Rock in Other Dimensions
Type: boolean
Current Default Value:
true
Alternate Brick Recipes
Type: boolean
Current Default Value:
false
Rock Density
Type: float
Current Default Value:
1F
Vent Density
Type: float
Current Default Value:
1F
Decoration Density
Type: float
Current Default Value:
1F
Crystal Density
Type: float
Current Default Value:
1F
Lava Rock Density
Type: float
Current Default Value:
1F
Glowing Vine Density
Type: float
Current Default Value:
1F
Flux Crystal Density
Type: float
Current Default Value:
1F
Waila Overlay
Type: boolean
Current Default Value:
true
Opal Color Frequency
Type: float
Current Default Value:
1F
Opal Hue Offset (degrees)
Type: int
Current Default Value:
0
Rock Generation Pattern
Type: String
Current Default Value:
Legacy
Flux Crystal Requires Activation
Type: boolean
Current Default Value:
false
Whether a flux crystal requires activation to be used. What activation entails depends on the pack, and how the modified item is produced.
Rock Can Generate Into Other Rock
Type: boolean
Current Default Value:
true
Kelp Forest Biome ID (0 To Disable)
Type: int
Current Default Value:
190
Arctic Spires Biome ID (0 To Disable)
Type: int
Current Default Value:
191
Source Code
The source code for GeoStrata can be found here:
GitHub