Configuration Settings
This mod contains several config options to modify values and behaviors - such as for balance or server safety concerns, or simply personal taste - to your preferences. Note that several settings may have bounds imposed on their values, either logically or explicitly; these can usually be seen in the actual settings files or ingame. These are listed in order found in the source code, which is generally the order in which they were added; They may be present in a different order ingame or in the configuration files.
The settings for the mod, when installed, can be found in the 'config/Reika' subfolder of the MC instance.
Console Loading Info
Type: boolean
Current Default Value:
true
Log Loading Info To Separate File
Type: boolean
Current Default Value:
false
Debug Mode
Type: boolean
Current Default Value:
false
Sync Packet ID
Type: int
Current Default Value:
182
Disable Renders For Debug
Type: boolean
Current Default Value:
false
Show TileEntity NBT when using Debug Key
Type: boolean
Current Default Value:
false
Increase sound channel count
Type: boolean
Current Default Value:
true
Restore Obsidian Blast Resistance
Type: boolean
Current Default Value:
true
This is to undo an effect from IC2, presumably intended for making obsidian vulnerable to its explosions.
Disable Hotbar Swapping
Type: boolean
Current Default Value:
false
Whether to disable using number keys while mousing over inventory slots to swap its item into that hotbar slot. Good if you keep doing this accidentally.
Log errors to chat
Type: boolean
Current Default Value:
true
Sort Creative Tabs Alphabetically
Type: boolean
Current Default Value:
true
Custom/Donator Renders
Type: boolean
Current Default Value:
true
Only show update notice to Ops or SSP
Type: boolean
Current Default Value:
false
Force Gregtech Ore Compatibility
Type: boolean
Current Default Value:
true
Whether to add GT ores to the registries of vanilla/modded ores DAPI recognizes.
Log Sync Packet CME Avoidance
Type: boolean
Current Default Value:
true
Whether to log an error to the console when a TE sync packet arrives during the tick and would have triggered a CME. Usually only happens when the TPS drops severely, and is not harmful aside from causing clientside desync.
Slow Sync Packets - Only use this as a last resort
Type: boolean
Current Default Value:
false
Whether to reduce the rate at which sync packets are sent. This is not a good thing to do unnecessarily.
Minimum Delay (ms) for 'Can't Keep Up!' Log Warning
Type: int
Current Default Value:
0
Check Environment Sanity
Type: boolean
Current Default Value:
false
Whether to warn about other mods registering invalid content (eg biomes without names or items that crash when rendered). See
here.
Attempt to Repair Environment Sanity
Type: boolean
Current Default Value:
false
Whether to attempt to repair the above detections. Imperfect.
Admins Bypass Permissions
Type: boolean
Current Default Value:
true
Whether admins bypass block break permissions applied to machines.
Use HashMap for Sound Categories - Only use if necessary
Type: boolean
Current Default Value:
false
Whether to use a HashMap instead of an EnumMap for sound categories. Necessary on some JVMs but comes with a (hopefully very) minor performance penalty.
Compare mod file hashes between client and server
Type: boolean
Current Default Value:
true
Whether to check and compare mod file hashes at login. Not usually necessary but useful if you have multiple potential builds with the same outwards version (eg playing DragonRealm).
Enable Temporally Dependent Amusement Behavior
Type: boolean
Current Default Value:
true
Particle Limit (Vanilla = 4000)
Type: int
Current Default Value:
4000
Debug Overlay Key (LWJGL ID)
Type: float
Current Default Value:
0x0F
Direct OpenComputers Support
Type: boolean
Current Default Value:
false
Whether OC compat on DAPI TileEntities is done with components as opposed to them being peripherals.
Merge XP Orbs Like Items
Type: boolean
Current Default Value:
true
Extra Block Ticks When Raining
Type: boolean
Current Default Value:
true
Whether rain should trigger extra block ticks, thus making exposed crops grow faster.
Prevent Mobs From Targeting Players Immediately After Logging In
Type: boolean
Current Default Value:
true
Biome Humidity Dependent Fire Spread
Type: boolean
Current Default Value:
true
Restrict profiling abilities to admins
Type: boolean
Current Default Value:
true
Bytecodeexec command user UUID whitelist
Type: String Array
Current Default Value:
new String[0]
Who can use /bytecodeexec. See
here.
Automatic Collection of Inventories; set to 'NULL' to disable
Type: String
Current Default Value:
Key.LCTRL.name()
Like Factorio - ctrl-click to collect everything without opening the GUI.
AFK Timer Threshold (Seconds); Set to 0 to Disable
Type: int
Current Default Value:
120
Reroute Ender Eyes to Stronghold Entrances
Type: boolean
Current Default Value:
false
As opposed to the portal room; this way players are required to actually navigate the structure.
Expected Approximate Maximum World Size (Radius)
Type: int
Current Default Value:
5000
How large you expect the world to eventually become. Will affect the spread of some fixed-count worldgen objects.
Expected Approximate World Center Location X
Type: int
Current Default Value:
0
Where you expect the center of occupied world to be. Will affect the spread of some fixed-count worldgen objects.
Expected Approximate World Center Location Z
Type: int
Current Default Value:
0
Disable rain sound and particles
Type: boolean
Current Default Value:
false
Bytecodeexec command notifies other admins
Type: boolean
Current Default Value:
false
Player-Specific Mob Caps
Type: boolean
Current Default Value:
false
Whether to make the mob cap work on a per-player basis to avoid the vanilla issue of more players on a server resulting in fewer mobs per player. Disable this in SSP.
Setting Warning Persistence (EVERYLOAD/SETTINGCHANGE/VERSION/ONCE)
Type: String
Current Default Value:
SETTINGCHANGE
Allow charged certus to be recognized as normal certus ore
Type: boolean
Current Default Value:
false
This affects the ore registries used for things like meteors and processing machines.
Prevent block spreading near unloaded chunks
Type: boolean
Current Default Value:
true
For things like grass spread. This helps keep them from inadvertently loading those chunks.
Make bonemeal generate biome-correct foliage instead of tall grass
Type: boolean
Current Default Value:
true
Version Change Warning Level (0 = None, 1 = ReikaMods only, 2 = All)
Type: int
Current Default Value:
2
Control what if any mods trigger a "you changed versions" alert.
Source Code
The source code for DragonAPI can be found here:
GitHub