This section of the site contains information, additional resources, and links to Steam for my Subnautica mods.
All of these mods depend on QModManager and SMLHelper; they will not work without them. Download the latest SML here
All builds are currently for the "legacy" (ie pre-2.0) version of the game, and are all in a beta state. All balancing is subject to change, and several minor features are not fully implemented.
Content
The following is a full list of my mods for Subnautica, sorted alphabetically:
Aqueous Engineering - Expands on base building and automation, adding several new machines and devices.
Auroresource - Adds new renewable sources of several materials, including the Aurora itself.
Ecocean - A mod that adds more content and behaviors to the oceans of 4546B, especially in emptier areas.
Exscansion - A mod to customize and improve the functionality of scanner rooms.
Re(ef)Balance - Adds many customizable balance tweaks to the game.
Sea To Sea - Greatly expands the overall progression and exploration system, so a given playthrough is much more thorough and lasts much longer compared to a "minimum playthrough". Depends on most of my other mods.