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General

Ecocean adds new "life" to several features and regions of the map, both in terms of new properties and behaviors of existing fauna and flora, as well as new species to help populate the emptier regions.

This includes, but is not limited to:
Lumashrooms and their seed pods in the Dunes.

Lanternshrooms and Lava bombs in the ILZ.


Several plankton clusters. The first is reacting to nearby movement, while in the second image the foreground one is reacting to being touched, with the background ones in a "standby" state.

A piezo crystal.

The result of a very poor decision.

A reaper showing up on passive sonar.

Some currents.

Configuration Settings

This mod contains several config options to modify values and behaviors - such as for balance or server safety concerns, or simply personal taste - to your preferences. Note that several settings may have bounds imposed on their values, either logically or explicitly; these can usually be seen in the actual settings files or ingame. These are listed in order found in the source code, which is generally the order in which they were added; They may be present in a different order ingame or in the configuration files.
The settings for the mod, when installed, can be found in the mod's install folder.

Luma Oil Lifespan Factor

Type: float
Current Default Value:
1.0F

Vanilla Value


Value:
1.0F

Minimum Value


Value:
0.2F

Maximum Value


Value:
5.0F

Luma Oil Item Value

Type: int
Current Default Value:
4

Vanilla Value


Value:
0

Minimum Value


Value:
1

Maximum Value


Value:
6
How many lumenshroom oil are collected per "grab".

Lumashroom Fertility Factor

Type: float
Current Default Value:
1.0F

Vanilla Value


Value:
1.0F

Minimum Value


Value:
0.2F

Maximum Value


Value:
2.0F
A multiplier for how often lumenshrooms fire.

Bloodvine Attack Damage Factor

Type: float
Current Default Value:
1.0F

Vanilla Value


Value:
1.0F

Minimum Value


Value:
0.1F

Maximum Value


Value:
10.0F

Anchor Pod Detonation Damage Factor

Type: float
Current Default Value:
1.0F

Vanilla Value


Value:
1.0F

Minimum Value


Value:
0.1F

Maximum Value


Value:
10.0F

Lava Bomb Damage Factor

Type: float
Current Default Value:
1.0F

Vanilla Value


Value:
1.0F

Minimum Value


Value:
0.1F

Maximum Value


Value:
10.0F
How much damage a direct hit from a lava bomb does.

Plankton Collection Multiplier

Type: float
Current Default Value:
1.0F

Vanilla Value


Value:
1.0F

Minimum Value


Value:
0.1F

Maximum Value


Value:
10.0F

Magnetic Anomaly Frequency

Type: float
Current Default Value:
0.2F

Vanilla Value


Value:
0.0F

Minimum Value


Value:
0.0F

Maximum Value


Value:
1.0F

Leviathan Damage Immunity

Type: float
Current Default Value:
0.5F

Vanilla Value


Value:
0.0F

Minimum Value


Value:
0.0F

Maximum Value


Value:
1.0F
To what degree to make leviathans immune to damage, fractionally (so 1 = 100% immune).

Source Code

The source code for Ecocean can be found here:GitHub

Downloads

Via GitHub Releases