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General

This mod adds seven new cargo ships which can spawn as SPRT NPC ships alongside the vanilla ones. Each ship type is unique, distinct in function and style both from vanilla ships and from each other.

All are large-grid, covering a huge size range; three ships are large (larger even than the Military Transporter), two are medium-sized (approximately Commercial-Freighter sized), and two are small (Private Sail sized).

Unlike vanilla ships, but like the ships spawned from mods like Atmospheric Encounters, these ships come with active programmable blocks pre-scripted to help them function as ships (see my script library for those scripts). It is thus recommended, though not strictly necessary, to have ingame scripts enabled.

Ships

Construction Breaker

Medium sized, construction-themed. Has welders, grinders, and a heavy load of components and construction tools. Lightly armed, but it has a trick up its sleeve.

Personal Racer

A tiny but very fast ship with only the bare essentials for survival in deep space. Minimal armament.

Hydrogen Tanker

Medium sized, and designed for carrying a crapload of hydrogen and not much else. Moderately armed, and useful as a direct capture, or salvaged for materials. Also fairly explosive given all that gas.

Mining Carrier

A large mining-themed ship, boasting extensive cargo space and lots of ore processing capability. Heavily armed; dangerous to approach but a very valuable capture, either as your own carrier or for its huge quantity of parts. Carries ores and whatever those ores got refined into.

Luxury Liner

A large cruise-ship type ship. By far the flashiest of the ships in the pack (including in the literal sense), and focusing mainly on visual design, but nonetheless highly functional. It does not have a large cargo capacity or other special feature, but it is useful as either salvage or a pleasure craft. Lightly armed, and a LOT more agile than it looks, even without the hydrogen boost. This ship is also the only cargo ship in the mod - or vanilla - capable of planetary landings and takeoffs, equipped with both sufficient takeoff thrust and re-entry parachutes.

Torpedo

A tiny little thing which barely classifies as a ship at all. Completely unarmed...at least in the traditional sense.

Military Carrier

By far the largest of the seven, this is a heavily armored and very durable platform capable of ferrying multiple smaller ships inside its massive hangar, which runs the length of the ship. Very heavily armed, and very capable of fighting back, inside and out. This ship has by far the most components if ground down, but could also serve as your own carrier. Carries military-style stuff - weapons, ammo, and some defensive-type components.

Source Code

The source code for this mod is not publicly available. If you need it for some reason, please contact me.

Downloads

Via Steam Workshop