Details
RadioNetwork adds three tiers of receivers, three tiers of transmitters, and a repeater to transmit and relay circuit signals. Each tier of transmitter has an increased range compared to the last; each tier of receiver can process more signal types. For very long-range signal transmission, the repeater will re-strengthen the signal, allowing for additional range, and can be chained.
The third tier of signal transmitter has an infinite range, as it is satellite-based; to be used, a communications satellite must be launched on a rocket. This will grant global access to any signal emitted by a T3 transmitter.
The recipe when BobMods are installed.
Configuration Settings
This mod contains several config options to modify values and behaviors - such as for balance or server safety concerns, or simply personal taste - to your preferences. Note that several settings may have bounds imposed on their values, either logically or explicitly; these can usually be seen in the actual settings files or ingame. These are listed in order found in the source code, which is generally the order in which they were added; They may be present in a different order ingame or in the configuration files.
The settings for the mod, when installed, can be found ingame, in the mod settings menu.
Signal Tick Rate
Type: int
Current Default Value:
30
How often signal networks should be updated. Lower is both faster and more CPU-intensive.
Network Calculation Rate
Type: int
Current Default Value:
180
How often signal networks should be calculated. Lower is both faster and more CPU-intensive.
T1 Receiver Max Signal Count
Type: int
Current Default Value:
30
T2 Receiver Max Signal Count
Type: int
Current Default Value:
75
T3 Receiver Max Signal Count
Type: int
Current Default Value:
200
T1 Transmitter Signal Range
Type: int
Current Default Value:
750
T2 Transmitter Signal Range
Type: int
Current Default Value:
1500
Repeater Signal Range
Type: int
Current Default Value:
600
Satellite Channel Capacity
Type: int
Current Default Value:
40
How many channels each satellite in a satellite-based signal network can carry. The total number of allowable channels is this value multiplied by the number of launched communications satellites.
Comms Satellite space science yield
Type: int
Current Default Value:
1000
Source Code
The source code for RadioNetwork can be found here:
GitHub